Zomchok  

Details
Class: Race: Alignment: Deity:
Bbn2/Ftr12/HDP3 HumanHalfFangDragon Neutral Kord
Level: Size: Age: Gender:
20 (LA+3) Medium 160 Male
Height: Weight: Eyes: Hair:
7'0" 330 lbs. Ivory None

Abilities
STR 38 +14
DEX 14 +2
CON 26 +8
INT 15 +2
WSD 10 +0
CHA 8 -1
 
Hit Points
TOTAL wounds subdual
256 0 0
Initiative
TOTAL dex other SPEED
+6 +2 +4 25
Armor Class
FINAL = base + armor + shield + dex + magic + other spell failure armor check penalty
53 10 +25 +10 +2 +5 +1 90% -17

Battle Scores
MELEE = base + str + magic + other
+31 +17/+12/+7/+2 +14 0 0
RANGED = base + dex + magic + other
+19 +17/+12/+7/+2 +2 0 0
Saving Throws
TOTAL = base + stat + magic + other
FORT +26 14 +7 +5 0
REFL +12 5 +2 +5 0
WILL +12 7 +0 +5 0

Weapons
Weapon Bonus Damage Critical Range Weight Size Type Special
+5 Adamantine Large Jovar +34 3d6+30 12-20/x2 Melee 26 lb. Large Slashing Speed, Keen, Exotic
Throwing Axes +31 1d6+16 x2 10' 2 lb. Medium Slashing Masterwork, 10 of them.

Armor
Armor Type Bonus Penalty Max Dex % Failure Speed Weight Special
Mithral Mechanus Gear +5 Medium +15 -7 +2 40% 15 37.5 lb. Heavy Fortification
Tower Shield +5 Shield +10 -10 +2 50% - 45 lb. Animated, -2 to my attack rolls if using
Scales Natural +10 - - - - - +5 of that is from the Bracers of Natural Armor
Ring of Protection +5 Deflection +5 - - - - -

Feats & Special Abilities
Feat / Ability Description/Notes
Rage, Fast Mov., Uncanny Dodge Rage: +4 Str & Con, -2 AC for Con +3 rounds, fatigued afterwards. Fast Mov.: +10' enhancement bonus to speed. Uncanny Dodge: No Sneak Attacking, unless Rogue level 6+
Sorc. Bl., +1 Nat Arm., Br. Wp Sorcerous Blood: +3 Sorcerer caster level Natural Armor Increase: +1 Natural armor Breath Weapon 3/day: 3/day, 1d4 rounds, in between. For me, assumed to be 5/day 1d4 Consitution drain (Fort DC 14 negates)
Half-Dragon traits: * Darkvision out to 60 feet and low-light vision. * Immunity to magic sleep effects and paralysis effects. * Proficient with its natural weapons only unless humanoid in form (or capable of assuming humanoid form), in which case proficient with all simple weapons and any weapons mentioned in its entry. * Proficient with no armor. * Dragons eat, sleep, and breathe.
Human Traits: * Medium: As Medium creatures, humans have no special bonuses or penalties due to their size. * Human base land speed is 30 feet. * 1 extra feat at 1st level. * 4 extra skill points at 1st level and 1 extra skill point at each additional level. * Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill. * Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
Claws and Bite: 1d6 and 1d4, respectively.
Feats: Normal: 6 Racial: 1 Fighter: 7
Improved Initiative: Racial feat: +4 to Initiative.
Exotic Weapon Proficiency: Fighter bonus 1 feat: Jovar
Weapon Focus: Fighter bonus 2 feat: +1 to attack rolls with Jovar.
Weapon Specialization: Fighter bonus 3 feat: +2 to damage with Jovar.
Monkey Grip: Fighter bonus 4 feat: Can use Large two-handed weapons at -2 penalty.
Melee Weapon Master (Slashing) Fighter bonus 5 feat: Treated as if with Weapon Focus and Weapon Specialization in all Slashing Weapons.
Improved Critical: Fighter bonus 6 feat: Doubled Critical range on Jovar. Stacks with Keen, as of 3e rules, but DnD multiplication rules are assumed to be in effect, resulting in a 12-20 critical range.
Shield Specialization: Fighter bonus 7 feat: +1 AC from Tower Shield.
Improved Toughness: Feat 1: +1 HP per level.
Power Attack: Feat 2: Trade up to BAB on attack roll to gain same on damage. Double with two-handed weapons.
Brutal Throw: Feat 3: Use Strength instead of Dexterity on attack rolls with thrown weapons.
Greater Weapon Focus: Feat 4: +2 on attack rolls with Jovar. Doesn't stack with Weapon Focus.
Greater Weapon Specialization: Feat 6: +2 on damage rolls for Jovar. Stacks with Weapon Specialization.
Breath Weapon: It's actually a 1d4 Con drain attack with my bite. 5/day, Fort DC 14 negates.
Languages: Common, Draconic, Elven.

Skills
Skill Name Ability Skill Mod = Ability Mod + Ranks + Other
Intimidate Cha +19 -1 20
Jump Str +17 +14 20 -17
Listen Wis +12 +0 12
Survival Wis +5 +0 5
Swim Str -3 +14 17 -34
Climb Str +14 +14 17 -17
Ride Dex +19 +2 17
Spot Wis +8 +0 8

Spell List
No Spells Assigned.

Gear
Gear Location Weight Description/Special
Dusty rose Prism Ioun Stone Circling head - 5000
Belt of Giant Strength +6 Belt slot 1 lb. 36000
Amulet of Health +6 Amulet slot - 36000
Cloak of Resistance +5 Cloak slot 1 lb. 25000
Ring of Protection +5 Ring slot #1 - 50000
Ring of Evasion Ring slot #2 - 25000
Mithral Mechanus Gear +5 Armor 32.5 lb. 1750+9000+100000 Heavy Fortification
Tower Shield +5 Shield 45 lb. 30+150+49000 Animated
Adamantine Large Jovar +5 1000+3000+162000 Keen Speed
Bracers of Natural Armor +5 Bracers slot 1 lb. 50000
Manual of Gainful Exercise +3 Read - 82500
Manual of Bodily Health +3 Read - 82500
Gloves of Dexterity +2 Glove slot - 4000
10 Throwing Axes On body 20 lb. 3080
Lantern of Revealing At belt 2 lb. 30000
Potion of Restoration x3 Convenient - 4200

Treasure/Money
Item Location Value Weight Description/Special
Spare cash Pouch 790 ?

Experience
No Experience Assigned.

Description
No Description Assigned.

Personality
No Personality Assigned.

Background
No Background Assigned.