Colin  

Details
Class: Race: Alignment: Deity:
Barbarian Human CN -
Level: Size: Age: Gender:
4 M 18 Male
Height: Weight: Eyes: Hair:
6'1" 230 lb. Blue Blond

Abilities
STR 20 +4
DEX 16 +3
CON 18 +4
INT 12 +1
WSD 15 +2
CHA 12 +1
 
Hit Points
TOTAL wounds subdual
54 10 0
Initiative
TOTAL dex other SPEED
+5 +3 +2 25'
Armor Class
FINAL = base + armor + shield + dex + magic + other spell failure armor check penalty
16 10 4 0 3 0 -1 20% -1

Battle Scores
MELEE = base + str + magic + other
+9 +4 +5 0 0
RANGED = base + dex + magic + other
+5 +4 +3 0 -2
Saving Throws
TOTAL = base + stat + magic + other
FORT +8 4 +4 0 0
REFL +4 1 +3 0 0
WILL +3 1 +2 0 0

Weapons
Weapon Bonus Damage Critical Range Weight Size Type Special
MW Greataxe +10 1d12+7 x3 Melee 12 lb. Medium Slashing +13 TAB, 1d12+12 in rage. 320gp.

Armor
Armor Type Bonus Penalty Max Dex % Failure Speed Weight Special
MW Chainshirt Light +4 -1 +4 20% Same 25 lb. 250gp.

Feats & Special Abilities
Feat / Ability Description/Notes
Proficiencies Colin is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields).
Flaw Feeble You are unathletic and uncoordinated. Effect: You take a -2 penalty on Strength-, Dexterity-, and Constitution-based ability checks and skill checks.
Flaw Shaky You are relatively poor at ranged combat. Effect: You take a -2 penalty on all ranged attack rolls.
Trait Aggressive You are quick to initiate combat, and you tend to press the attack once battle is joined. Your enthusiasm makes you a dangerous foe, but you sometimes leave yourself open to blows that a more cautious warrior would avoid. Benefit: You gain a +2 bonus on initiative checks. Drawback: You take a -1 penalty to Armor Class. Roleplaying Ideas: Characters with this trait are often hotheaded and quick to anger, or simply think that the best defense is a quick offense.
Trait Slow You are slow, but sturdier than average members of your race. Benefit: Add +1 to your hit points gained at each level. Drawback: Your base land speed is halved (round down to the nearest 5-foot interval). Special: You must have a base land speed of at least 20 feet to select this trait. Roleplaying Ideas: Characters with this trait tend to be relatively immobile in combat. They typically prefer to wear strong armor (or other protective devices), since it's hard for them to flee a fight.
Flaw Feat 1: Heroic Destiny Add d6 to a roll once per day.
FlawFeat2: Improved Toughness +1 HP per level.
Human Feat: Reckless Rage Another +2 Str and Con in a rage, another -2 to AC.
Level 1 Feat: Endurance +4 on checks against fatigue and whatnot.
Lvl 3 Feat: Diehard Act as disabled while in negatives and stabilize immediately in there.
Illiterate Cannae read, cannae write.
Fast Movement +10' bonus to land speed while not in heavy armor.
Rage 2/day fly into a rage. +4 to Str and Con, -2 to AC for 3 + Con modifier rounds.
Uncanny Dodge Don't lose my Dex bonus to AC when flat-footed.
Trap Sense +1 to AC and saves versus traps.

Skills
Skill Name Ability Skill Mod = Ability Mod + Ranks + Other
Intimidate Cha +8 +1 7
Survival Wis +9 +2 7
Climb Str +9 +5 7 -3
Jump Str +9 +5 7 -3
Swim Str +8 +5 7 -4
Listen Wis +9 +2 7

Spell List
No Spells Assigned.

Gear
Gear Location Weight Description/Special
+2 Gauntlets of Ogre Power Hands 2 lb. +2 enhancement to Strength.
2x Cure moderate wounds potion Belt - 2d8+3 healing each.

Treasure/Money
Item Location Value Weight Description/Special
Cash Pouch 230gp - Money.

Experience
Current Next Level
6000 10000

Description
No Description Assigned.

Personality
No Personality Assigned.

Background
No Background Assigned.