Hahrrn  

Details
Class: Race: Alignment: Deity:
Humanoid/Ranger Lizardfolk Chaotic Neutral None
Level: Size: Age: Gender:
2/2 (ECL 5) Medium 14 Male
Height: Weight: Eyes: Hair:
6'1" 210 lbs. Hazel None

Abilities
STR 18 +4
DEX 16 +3
CON 17 +3
INT 12 +1
WSD 15 +2
CHA 10 +0
 
Hit Points
TOTAL wounds subdual
26 0 0
Initiative
TOTAL dex other SPEED
+3 +3 0 30
Armor Class
FINAL = base + armor + shield + dex + magic + other spell failure armor check penalty
22 10 +3 +1 +3 0 +5 0 0

Battle Scores
MELEE = base + str + magic + other
+7 +3 +4 0 0
RANGED = base + dex + magic + other
+6 +3 +3 0 0
Saving Throws
TOTAL = base + stat + magic + other
FORT +6 +3 +3 0 0
REFL +9 +6 +3 0 0
WILL +2 +0 +2 0 0

Weapons
Weapon Bonus Damage Critical Range Weight Size Type Special
2 Claws (Natural) +7 1d4+4 20/X2 n/a n/a Slashing Medium
Bite (Natural) +7 1d4+4 20/X2 n/a n/a Piercing Medium
Spear X4 +7 or +6 1d8+4/1d8 X3 20 ft. 6 lbs. Piercing Two-handed
Scimitar +1 +8 1d6+5 18-20/X2 n/a 4 lbs. Slashing One-handed
Scimitar +1 +8 1d6+5 18-20/X2 n/a 4 lbs. Slashing One-handed

Armor
Armor Type Bonus Penalty Max Dex % Failure Speed Weight Special
Leather Armor +1 Light +3 0 +6 10 % 30 ft. 15 lbs.

Feats & Special Abilities
Feat / Ability Description/Notes
Hold Breath Hahrrn can hold his breath for a number of rounds equal to four times his Constitution score before he risks drowning.
Weapons Proficiencies Hahrrn is proficient in the use of all simple and martial weapons.
Armor Proficiencies Hahrrn is proficient in the use of light armor and shields.
Languages Hahrrn is fluent and literate in the use of Common, Draconic, and Orcish.
Track
Wild Empathy
Favored Enemies Hahrrn's favored enemy is Humanoid (reptilian).
Combat Style Hahrrn has chosen two-weapon fighting as his preferred fighting style. He is treated as having the Two-weapon Fighting feat.
Two-weapon Defense When wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), Hahrrn gains a +1 shield bonus to his Armor Class. When he is fighting defensively or using the total defense action, this shield bonus increases to +2.
Power Attack On his action, before making attack rolls for the turn, Hahrrn may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed his base attack bonus. The penalty on attacks and bonus on damage last until his next turn.
Combat Reflexes When foes leave themselves open, Hahrrn may make a number of additional attacks of opportunity equal to his Dexterity bonus.

Skills
Skill Name Ability Skill Mod = Ability Mod + Ranks + Other
Balance DEX +12 +3 5 +4
Jump STR +13 +4 5 +4
Climb STR +13 +4 5 +4
Hide DEX +5 +3 2
Move Silently DEX +5 +3 2
Search INT +3 +1 2
Spot WIS +4 +2 2
Listen WIS +4 +2 2
Survival WIS +6 +2 4

Spell List
No Spells Assigned.

Gear
Gear Location Weight Description/Special
Heward's Handy Haversack Worn 5 lbs. This pack has two small side pouches that can each hold up to twenty pounds or two cubic feet in volume, and one large center pouch that can hold up to eighty pounds or eight cubic feet in volume.
Waterskin In Haversack 4 lbs.
Pouch, belt X2 Worn on belt 1 lb.
Flint and steel In belt pouch n/a
Rope, silk (50ft.) In Haversack 5 lbs.
Torch X3 In Haversack 3 lbs.
Traveler's Outfit Worn 5 lbs.
Jug, Clay In Haversack 9 lbs. This clay jug is currently filled with ale.
Jug, Clay In Haversack 9 lbs. This clay jug is currently filled with ale.
Vial In belt pouch .1 lbs. This vial is currently filled with antitoxin.
Vial In belt pouch .1 lbs. This vial is currently filled with antitoxin.
Vial In belt pouch .1 lbs. This vial is currently filled with antitoxin.
Potion of Cure Moderate Wounds In belt pouch n/a
Potion of Cure Moderate Wounds In belt pouch n/a

Treasure/Money
Item Location Value Weight Description/Special
Money pouch In Haversack 444.51 GP 9 lbs.

Experience
Current Next Level
10,000 15,000

Description
Hahrrn is somewhat smaller than the rest of his kin in stature, standing only (hah) just over six feet tall. He has developed a slight bit of a gut from a seclusive, lonely life. He has no hair, but atop his head and down his back amidst his brown, green, and grey scales are black feathers. His eyes are hazel in color, and if you look into them, you can see his pain as there is so much of it.

Personality
Hahrrn is a loner by nature, not trusting much of anyone. He is a confused young man who doesn't know what he wants or who he really is, and it troubles him deeply. He often thinks about suicide or wishes he was never even born to begin with, but he's not a bad person. He occasionally tries to do things right, but he simply doesn't bother doing anything much more often to ensure he can't screw anything else up.

Background
During the turmoil during the advent of the second Darkstar War, when the lizard people in the Gorani wasteland of the southern tip of the Sundarian continent were at war amongst each other and with then-Archbishop Jeremiah Bradford and his forces, a crazed power-hungry lizard man decided he was god. This lizard man was Sssarlax, and he and his forces took any settlement or village or gathering of lizard folk they found and made it his. Usually, by force. Sssarlax had a habit of raping every single lizard person in a new tribe added to his rapidly-growing empire to ensure his own dominance and remind them who their ruler was. Hahrrn was a boy born of one such incident.

Because of the circumstances of his birth, Hahrrn spent his early years in self-imposed exile from his fellow lizard people. He didn't feel like his life had a purpose, or that he should even be alive. His thoughts often drifted towards suicide, but his mother was his source of strength to carry on. His mother never had any other children and couldn't find a mate to help her, so for the first almost ten years of his life, Hahrrn's mother was his only real friend. She cared for him as best as she could, but her health had been deteriorating due to the injuries she sustained on that fateful night of Hahrrn's conception coupled with several complications during her pregnancy and shortly after laying the egg he hatched from. Hahrrn started doing odd jobs to help bring her medicines from the village shaman and the market, but he couldn't earn nearly enough for the things she really needed. She died when Hahrrn was thirteen, leaving him completely alone.

While out wandering the village he lived in one day, searching for either a job he could do or something he could eat, he bumped into another young lizard boy. They had met before at one of Hahrnn's various jobs, but they were never more than associations. Hahrrn barely remembered his name as Koch. The boy asked him how he had been and how his mother was, seeing as it had been a couple of years since their last encounter. Hahrrn broke down into tears and ran. He ran as far as he could, away from his village and out into the desert, where he decided he'd just have to stay. Koch followed him.

It was nearly a week before Koch found Hahrnn, lying half-asleep and barely alive in a cave atop some rock formation south of their village. He had been exposed to the frigid nights of the desert with nothing to keep him warm, and was very sick from that coupled with a lack of food or water. Koch gave him some food from his pack and some water from his waterskin, but seriously doubted Hahrnn's chances of survival. Despite Hahrnn telling Koch to leave him to die, to let his suffering and misery end, he would not. He kept bringing him food and water, and eventually Hahrnn was healthy again. But he wasn't happy, and he figured he never would be.

As if his life wasn't already confusing enough, what with doubting his own purpose and not wanting to live at times, Koch was about to make it even harder for Hahrrn without even meaning to. Koch came back to the cave one day and saw Hahrrn sitting at the mouth, staring off into the dune sea, his leg and tail dangling over the edge. "I really don't know if I can keep doing this." he said, his gaze unshifting.
"What do you mean?" Koch asked, unsure of what Hahrrn was getting at.
"I just can't keep pretending everything's fine. I just can't keep on going, it's just too damn hard. My mother's dead, and she's all I ever had, all I ever knew."
Koch sat down next to Hahrnn and wrapped a sympathetic arm around him. "You've got me." he said, trying to calm his friend.
Hahrrn looked into his friend's eyes. "Yeah, for now. But I'm bad luck. Get away from me before something terrible happens to you."
"Like what?" Koch asked, then he completely surprised Hahrrn when his tail wrapped around his friend's backside.
"What are you doing?" Hahrrn demanded, bolting up and backing against the wall. "You're my friend, but I don't see you like that." But in all truth, he couldn't deny that this was the first true affection anyone other than his mother had ever shown him, and it felt good. It felt very good. When Koch stood up and ran his hands down the young lizard boy's shoulders, he couldn't say that he didn't like it. He and Koch made love right there, on the cave floor.

When Hahrrn awoke, Koch was asleep with his arms wrapped around his waiste. He immediately regretted the events of the previous evening. He knew he liked females, so the fact that having Koch inside him was the best feeling he had ever had confused and frightened him. Unsure of how things would transpire and unsure of what he wanted, Hahrrn quietly slipped away and ran again. This time, he was more careful to protect himself from exposure and was able to gather ample food and water, and he spent the next unknown amount of time simply wandering the Gorani wasteland, careful to never be captured by Sssarlax's warriors.