Dally |
Details | |||
Class: | Race: | Alignment: | Deity: |
Rogue | Human | CN | Olidammara |
Level: | Size: | Age: | Gender: |
7 | Medium | 10 | Male |
Height: | Weight: | Eyes: | Hair: |
3'9" | 56 lb. | Grey | Brown |
|
|
|
|
Weapons | ||||||||
Weapon | Bonus | Damage | Critical | Range | Weight | Size | Type | Special |
He keeps it hidden on him. | ||||||||
50 sling bullets in his belt pouch. |
Armor | ||||||||
No Armor Assigned |
Feats & Special Abilities | |
Feat / Ability | Description/Notes |
Lightning Reflexes | +2 bonus on Reflex saves. |
Stealthy | +2 bonus on Hide and Move Silently checks. |
Sneak Attack | Surprise attacks deal an additional 4d6. |
Trapfinding | Use the Search skill to find traps. |
Evasion | A successful Reflex save that would usually reduce damage by half now reduces it to none. |
Trap Sense | +2 Reflex and AC vs traps. |
Agile | +2 bonus on Balance and Escape Artist checks. |
Uncanny Dodge | Retains Dex bonus to AC even if caught flat-footed or struck by an invisible attacker. |
Nimble Fingers | +2 on Disable Device and Open Lock checks. |
Skills | ||||||||
Skill Name | Ability | Skill Mod | = | Ability Mod | + | Ranks | + | Other |
Balance | Dex | 16 | 4 | 8 | 4 | |||
Bluff | Cha | 12 | 2 | 10 | 0 | |||
Escape Artist | Dex | 14 | 4 | 8 | 2 | |||
Gather Information | Cha | 4 | 2 | 2 | 0 | |||
Hide | Dex | 16 | 4 | 10 | 2 | |||
Listen | Wis | 4 | -1 | 5 | 0 | |||
Move Silently | Dex | 14 | 4 | 8 | 2 | |||
Open Lock | Dex | 14 | 4 | 10 | -2/+2 | |||
Sleight of Hand | Dex | 16 | 4 | 10 | 2 | |||
Spot | Wis | 3 | -1 | 4 | 0 | |||
Tumble | Dex | 14 | 4 | 8 | 2 | |||
Knowledge, local | Int | 2 | 1 | 1 | 0 | |||
Diplomacy | Cha | 4 | 2 | 0 | 2 | |||
Disguise | Cha | 4 | 2 | 0 | 2 | |||
Intimidate | Cha | 4 | 2 | 0 | 2 | |||
Use Rope | Dex | 6 | 4 | 0 | 2 | |||
Jump | Str | 6 | -1 | 5 | 2 | |||
Disable Device | Int | 7 | 1 | 4 | 2 | |||
Search | Int | 6 | 1 | 5 | 0 |
Spell List | |||
No Spells Assigned. |
Gear | |||
Gear | Location | Weight | Description/Special |
Satchel | Worn | Patched, worn leather, it looks as though it's seen better days. | |
Pouch, belt | Worn | Made of roughly stitched-together canvas. | |
Pouch, belt | Worn | Found abandoned in a trash heap, it now houses his sling bullets. | |
Waterskin | Satchel | Snatched from an unwary market vendor. | |
Flint and steel | Satchel | Much-used and carefully guarded. | |
Sunrod, 2 | Satchel | Lifted from a market vendor who wasn't paying enough attention. Canvas-wrapped. | |
Candle, 5 | Satchel | Already partially melted. | |
Chalk, 5 | Belt pouch | Found discarded and broken amidst the market stalls. | |
Lamp, common | Satchel | Stolen from a house on his first successful night with lockpicks. | |
Sewing needle | Belt pouch | It mends the useful things he finds that only need a little work. | |
Canvas, square yard, 3 | Satchel | He uses it to wrap his things. | |
Makeshift Lockpicks | Satchel | He couldn't afford a real set; these are a reasonable substitute. Canvas-wrapped. (-2 penalty to all open lock attempts.) | |
Hammer | Satchel | He's never needed it before- but that doesn't mean he won't. | |
Mug | Satchel | Taken from an outdoor restaurant; it held his first cup of fresh water. | |
Alabaster vase | Satchel | Lifted from a restaurant; it had a flower in it, once. | |
Fork | Satchel | Another of the unfortunate restaurant's missing items. | |
Dust of Tracelessness | Belt Pouch | Given him by Dierdon at the start of the quest. | |
Mask | Satchel | Half black and half white, it looks like Dally... if he were 19 years old. Canvas-wrapped. |
Treasure/Money | ||||
Item | Location | Value | Weight | Description/Special |
Gold pieces, 3 | The Pouch | |||
Silver pieces, 0 | ||||
Copper pieces, 0 |
Experience | |||
Current | Next Level | ||
7320 | 10000 |
Description |
Small for his age, it's somewhat frequent that Dally gets mistaken for younger than his ten years. Shaggy, unkempt brown hair falls nearly to his shoulders and wide, grey eyes are a bit too practiced at hiding the emotions behind them. Presumably, he'd clean up nicely- but he wears his tattered clothes and dirt-smudged face proudly, and gods help anyone who tries to make the boy take a bath. |
Personality |
For Dally, everything's a show- and an elaborate one, at that. His lies are glib, inventive, and frequent, even when they are unnecessary. Whether he's playing at being brave, charming, or devastated, he pulls it off convincingly, his interactions with others a disarming array of on-again and off-again that leaves anyone who's known him any length of time to deal with the mental equivalent of unsure footing. Perhaps the only thing the boy exhibits with any consistency is his wicked streak; when he thinks he can get away with it, he adores pranks that range from childish to downright infuriating. From time to time, Dally calms down a bit and sombers up... but he takes care that nobody sees his quieter moods. |
Background |
Born into one of the slums of Saideth's massive cities, the boy found himself in the care of a mother who, despite her circumstances, was loving, fair, and honest. She did her best to raise the boy despite the fact that she never saw his father again after she began to show, educating the child about what little she knew and attempting to teach him right and wrong in a neighborhood that made little distinction between the two. When Dally was four, his mother died, succumbed to an illness that she had neither money nor proper rest enough to combat. He doesn't remember her, though sometimes when he dreams, a woman appears that strikes him as very familiar indeed. The majority of his life has been made up of doing as he pleases; very early on, he realized that if he wanted to eat, he was going to have to take the food to do it, and has since applied that logic to everything he needs. He knows the streets of his home- the streets -are- his home, in Dally's eyes- and how to lie his way out of a bad situation. His connections with others have been few and far between; for all his elaborate shows and charming fast-talk, he knows very little about how to deal with people beyond an impulsive, case-by-case basis. His only lasting relationship has been with the Mad Lady, a crazy old woman that wandered the slums raving, dressed in bizarre, tattered clothes that she'd made herself. Perhaps the only person living that had bothered to ask her name before she passed away- it was Ama- Dally was not nearly as frightened of her as most of the children and many of the adults who encountered the woman. Actually, the boy had been under the impression that she was quite nice- much nicer, at least, than most everyone else, and only a little strange to make up for it. When she wasn't singing songs whose words made no sense or dancing in the streets and calling to the gods that they'd got it all wrong, and when he wasn't running wild through the back alleys or plotting some new and devious way to irritate random passers-by, they sometimes got to talking. Once in a while, she even told him stories- about a long, long time ago, when there were places that weren't all buildings and streets, and when peace and prosperity had been more than just words. The boy informed her fondly that she was making it up- and believed every word. It's been almost a year since she died- of old age, perhaps, or maybe illness or starvation. Dally cried, when he was sure that no one was around to see, but he's gotten used to taking life's blows. Since, he's picked himself back up and is getting on as usual. |