Hylan D'Marcort |
Details | |||
Class: | Race: | Alignment: | Deity: |
Cleric | Human | Lawful Neutral | Wee Jas |
Level: | Size: | Age: | Gender: |
2 | Medium | 20 | Male |
Height: | Weight: | Eyes: | Hair: |
5'10 | 185 | Green | Blk w Wht |
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Weapons | ||||||||
Weapon | Bonus | Damage | Critical | Range | Weight | Size | Type | Special |
Armor | ||||||||
Armor | Type | Bonus | Penalty | Max Dex | % Failure | Speed | Weight | Special |
None |
Feats & Special Abilities | |
Feat / Ability | Description/Notes |
Weapon Focus (Heavy Mace) | +1 BAB, +1 Damage with Heavy Mace |
Scribe Scroll | Ability to scribe spells onto scrolls |
Death Domain | Death touch once per day - As a touch attack on a living creature, roll 1d6 per Cleric level. if the total is greater than or equal to the touched creature's current hit-points, it dies. This is a death affect |
Law Domain | Cast Law spells at +1 Caster Level |
Rebuke Undead | Rebuke 2d6 + Level + Cha Mod of undead. Rubke 3 + Cha Mod times per day. Based on Turn/Rebuke check. |
Negative Energy | Can spontaneously cast spells with the "inflict" descriptor. Rebukes undead instead of turning them. Can bolster undead to increase their turn resistance. Negative Clerical Aura. |
Skills | ||||||||
Skill Name | Ability | Skill Mod | = | Ability Mod | + | Ranks | + | Other |
Concentration | Con | +5 | +1 | 4 | ||||
Knowledge (History) | Int | +4 | +1 | 3 | ||||
Knowledge (Religion) | Int | +5 | +1 | 4 | ||||
Knowledge (The Planes) | Int | +2 | +1 | 1 | ||||
Spellcraft | Int | +5 | +1 | 4 | ||||
Diplomacy | Cha | +4 | +3 | 1 | ||||
Knowledge (Tactics) | Int | +2 | +1 | 1 |
Spell List | |||||||
Name | Level | Ready? | Count | Cast Time | Range | Save | Description/Effect |
Guidance | 0 | yes | 1 | 1 action | Touch | Neg | +1 on one attack roll, saving throw, or skill check |
Light | 0 | yes | 1 | 1 Action | Touch | None | Object shines like a torch |
Read Magic | 0 | yes | 1 | 1 Action | Personal | None | Read scrols and spellbooks |
Cure Light Wounds | 1 | yes | 1 | 1 Action | Touch | Will(15) | Cures 1d8 damage +1/ level (max +5) |
Doom | 1 | yes | 1 | 1 Action | Medium | Will(15) | One subject takes - 2 on attack rolls, damage rolls, saves, and checks |
Remove Fear | 1 | yes | 1 | 1 Action | Close | Neg | Suppresses fear or gives +4 bonus on saves against fear for one subject + one per four levels |
Gear | |||
Gear | Location | Weight | Description/Special |
Robes | Clothing | 1lb | White cotton priest vestments with grey trim |
Cape | Back | 1lb | Black wool dust cape |
Boots | Feet | 2lb | Black leather knee-high boots |
Earrings | Ears | - | Silver hoop earrings |
Bangle | Wrist | - | Silver bangle with Holy Symbol |
Backpack | Back | 2lb | Two strap black leather backpack |
Belt | Waist | 1lb | Black leather belt with two sheath loops |
Holy symbol | Neck | 2lb | Holy symbol of Wee Jas on a black leather cord made of silver |
Spellbook | Backpack | 3lb | Basic 100pg wizard's spell book used as a journal, in black leather. |
Belt pouch | Belt | 1lb | Black leather pouch with a silver trim |
Ink | Backpack | - | A vial of black ink sealed with cork |
Ink pens | Case | 1lb | A set of ten ink pens with small dove feathers in a wooden case |
Chain shirt | Backpack | 25lb | Simple chain shirt, free of rust or a steel cap |
Crystal Orb | - | A shiny blue crystal sphere with inate magical properties |
Treasure/Money | ||||
Item | Location | Value | Weight | Description/Special |
Crystal Dagger | Case | 6gp | 1lb | A small glass dagger with a silver worked hilt ingraved with a small, crude symbol of Wee Jas. |
Experience | |||
Current | Next Level | ||
1200 | 3000 |
Description |
Hylan D'Marcort appears to be a man of his early years, eyes shining relfexively as he looks off in the distance. His dark black hair is well kept at shoulder length, tied back with a black leather ribbon, and almost unremarkable except for the start white streak like a lightning strike down the length of his bangs, tucked over his left ear. His white with grey lined robes and black cape are maticulously clean, as are his black leather boots. On his ears are two small silver hoops, and a small silver bangle upon his wrist with Wee Jas's holy symbol. On one side he carries a long sword and upon his other is a heavy mace. |
Personality |
Cold and distant, slow to make friends, most of Hylan's personality comes from his religious upbringing. Keeping weaknesses and secrets hidden from those not wise enough to use them, there seems to be a stronghold of knowledge to him. His answer are short, curt, and usually half-truth in nature. He is a true pragmatic and slow to anger. Trust is given only upon time related proof of understanding. Until otherwise, people are simply too simple or brash to be anything more than drones in the social systems; the higher authorities are often tools to their own codes as well as any blacksmith finds his hammer one. |
Background |
Born unto human farmers, Hylan D'Marcort was given to the Church of Wee Jas shortly after his birth. His mother died durring the labor, and his father left him with only a nickle-plated longsword with his family's name upon the hilt. At least, that is what the priestesses tell him. When he was eight years old, he was in the library on an errand for one of the clergy when a skeleton went rogue and attacked him. The wound left a scar across his right flank. The priest in charge of him, named Morgrin, decided it was best to leave the wound to heal naturally as a lesson to what happens when things leave the nurturing blance of law. By the time he was tweleve years old,he was fully initiated into the Church of Wee Jas, given the title of acolyte, rising quickly with his high magical aptitude and his appreciation for order. He left to become a pilgrim and put his talents to use when he was sixteen, although ran into no serious conflicts. Several "missions" were only truly errands for the church. Realizing that in order to grow and fufill his calling, he slowly distanced himself from the root church and began exploring his own initiatives. He has never been in a physical or magical altercation aside from training and the study of such battles. |